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Flow Free presents numberlink puzzles. Each puzzle has a grid of squares with pairs of colored dots occupying some of the squares. The objective is to connect dots of the same color by drawing 'pipes' between them so that the entire grid is occupied by pipes. However, pipes may not intersect.
Pipe Mania is a puzzle video game developed by The Assembly Line for the Amiga and published in 1989. It was ported to several other platforms by Lucasfilm Games as Pipe Dream; the company distributed the game in the US. The player must connect randomly appearing pieces of pipe on a grid to a given length within a limited time.
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What makes this game unique (and thus, according to the maker, Very Clever) is that a player can choose to close off fields of light or dark backgrounds. In a four player game, for instance, each has a different goal: light pipes, dark pipes, light backgrounds, and dark backgrounds. With these competing goals, the game becomes quite complicated.
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Waterworks is a card game created by Parker Brothers in 1972, named for the space Water Works in the game Monopoly. The game pieces consist of: a deck of 110 pipe cards, a bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length that begins with a valve and ends with a spout.
Super Pipeline is a puzzle game written by Andy Walker for the Commodore 64 published by Taskset in 1983. [1] The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985. [2]