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The object-modeling technique (OMT) is an object modeling approach for software modeling and designing. It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the system.
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and ...
Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.
Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.
For example, the Document Object Model (DOM) is a collection of objects that represent a page in a web browser, used by script programs to examine and dynamically change the page. There is a Microsoft Excel object model [1] for controlling Microsoft Excel from another program, and the ASCOM Telescope Driver is an object model for controlling an ...
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
The Booch method [1] is a method for object-oriented software development. It is composed of an object modeling language, [2] an iterative object-oriented development process, [3] and a set of recommended practices. [4] The method was authored by Grady Booch when he was working for Rational Software (acquired by IBM), published in 1992 and ...
A modeling language is usually associated with a methodology for object-oriented development. The modeling language defines the elements of the model. E.g., that a model has classes, methods, object properties, etc. The methodology defines the steps developers and users need to take to develop and maintain a software system.