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The game was released only in Japan on November 17, 1995. The game features 27 playable characters, their sprites being those used in an earlier Dragon Ball Z game, Dragon Ball Z: Ultimate Battle 22. Its story mode ranges from the Android arc to the Cell Games. Shin Butōden also features two other exclusive modes: Group Battle and Mr. Satan ...
In the 2003 game Dragon Ball Z: Budokai 2, Vegeta can be absorbed by Boo as one of the alternate forms exclusive to the game. [70] In the 2010 arcade game Dragon Ball: Heroes, Vegeta bests Super 17 before and after he merges with Android 18. [71] A Time Breaker-possessed version of Vegeta also appears in the game. [72]
The game was released at a retail price of $40 and is the 6th Dragon Ball Z game to be released in North America on the PlayStation 2 (7th counting the Greatest Hits release of the Budokai 3). But overall, other than the alterations mentioned above, nothing is removed/cut from the game.
Game modes include Single Missions, Multi Missions, and Team Battles. Single Mission. In this mode, it is possible to fight as either the Z Fighters or their antagonists. 60 missions are featured, ordered in Saiyan Saga (Z Fighters route and Saiyan route), Frieza Saga (Z Fighters route and Planet Trade Organization route), Cell Saga (Z Fighters route and Androids route), Majin Buu Saga (Z ...
Dragon Ball Z: Budokai 2, released as Dragon Ball Z 2 (ドラゴンボールZ2, Doragon Bōru Zetto Tsū) in Japan, is a fighting game and a sequel to Dragon Ball Z: Budokai and was developed by Dimps and published by Atari for the PlayStation 2 and GameCube. It was released for the PlayStation 2 in North America on December 4, 2003, and on the ...
The first game in the Dragon Ball Z: Budokai series, it is based on the Japanese anime series Dragon Ball Z, part of the manga franchise Dragon Ball. It was published in Japan by Bandai and in North America by Infogrames, and was the first console Dragon Ball video game in five years since Dragon Ball GT: Final Bout (1997).