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Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.
It is necessary to install the Direct3D SDK to use this device type. Null reference device: Does nothing. This device is used when the SDK is not installed and a reference device is requested. Pluggable software device: Performs software rendering. This device was introduced with DirectX 9.0. [141] Every device contains at least one swap chain.
If the installed display driver has passed Windows Hardware Quality Labs testing, DirectX Diagnostic Tool will display this result on the right side of the window. The Music tab displays information about the computer's MIDI settings, and lists different music-related software and hardware on your computer.
DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.
All versions of D3DX11 are deprecated per Microsoft Docs. [3] Most functionality from D3DX9, D3DX10, and D3DX11 has been moved to open source projects for Direct3D 11 or later: DirectXMath, [4] DirectX Tool Kit, [5] DirectXTex, [6] DirectXMesh, [7] and UVAtlas. [8] There are also open source versions of DXUT [9] and the Effects (FX11) [10 ...
Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista.
The EXE also performs system checks and will download and install any DirectX upgrades that may be necessary. The files produced by DX Studio use standard XML to describe the entire scenes. The files also contain all the resources needed to display the 3D world, compressed into the same file using standard ZIP compatible algorithms.
DirectDraw (ddraw.dll) is an API that used to be a part of Microsoft's DirectX API.DirectDraw is used to accelerate rendering of 2D graphics in applications. DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications.