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  2. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    In video games, aim assist is a gameplay feature designed to help players with their aiming. It is commonly found in first-person shooter (FPS) games, and is an element particularly designed for players who use controller inputs, as opposed to a mouse and keyboard (MnK).

  3. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Computers with keyboard and mouse controls on personal computers are generally considered to have a significant advantage in games that require aiming, such as first-person shooters, over analog controllers for consoles. Console games are then subsequently developed with features such as aim assist to make up for the lack of precision controls. [5]

  4. Twin-stick shooter - Wikipedia

    en.wikipedia.org/wiki/Twin-stick_shooter

    Twin-stick shooter is a subgenre of shoot 'em up video games.It is a multidirectional shooter in which the player character is controlled using two joysticks: the first for movement on a flat plane and the second to shoot in the direction the joystick is pushed.

  5. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    The velocity of the pointer depends on the applied force so increasing pressure causes faster movement. The relation between pressure and pointer speed can be adjusted, just as mouse speed is adjusted. On a QWERTY keyboard, the stick is typically embedded between the G, H and B keys, and the mouse buttons are placed just below the space bar ...

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  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The mouse is often used with a mousepad to achieve greater speed, comfort, accuracy and smoother movement for the gamer. Some video game consoles also have the ability to function with a keyboard and a mouse. The computer keyboard is modelled after the typewriter keyboard and was designed for the input of

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    An advanced method of movement in many first-person shooter (FPS) games where the user utilizes both thumb sticks (console) or mouse and keyboard controls (PC) to maintain a constant circular motion around an enemy, while maintaining a relatively steady aim on that target. This practice minimizes incoming fire from the target's teammates, as ...

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