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  2. Papers, Please - Wikipedia

    en.wikipedia.org/wiki/Papers,_Please

    Papers, Please is a puzzle simulation video game created by indie game developer Lucas Pope, developed and published through his production company, 3909 LLC.The game was released on August 8, 2013, for Microsoft Windows and OS X, for Linux on February 12, 2014, and for iOS on December 12, 2014.

  3. Mars After Midnight - Wikipedia

    en.wikipedia.org/wiki/Mars_After_Midnight

    Developer Lucas Pope desired to develop a game for the Playdate upon its announcement in 2019. [5] Pope announced Mars After Midnight in 2021, describing the game at the time as, "Papers Please, -lite, with no border checkpoint, no desk, no paperwork, on Mars."

  4. Lucas Pope - Wikipedia

    en.wikipedia.org/wiki/Lucas_Pope

    Papers, Please was critically praised, winning several awards including several Game Developers Choice and IGF awards (including the Seumas McNally Grand Prize for best indie game), as well as a British Academy (BAFTA) Games Award for Best Simulation Game. For Pope and his wife, Papers, Please was financially successful; [1] the game had sold ...

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  6. Games on AOL.com - AOL Help

    help.aol.com/products/games-on-aol

    There are hundreds of free online games on Games on AOL.com. Learn how to find your favorite games, chat with other players and share the Games on AOL.com experience. Games on AOL.com · Oct 28, 2023 Popular Products

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  8. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  9. Yes, Your Grace - Wikipedia

    en.wikipedia.org/wiki/Yes,_Your_Grace

    Yes, Your Grace was originally inspired by the 2013 game Papers, Please and the 2012 game Crusader Kings II. [4] Development of the game began with a campaign on Kickstarter in 2015. [2] The game was in development for five years, and for the majority of the development cycle it was being developed in a village in Poland. The relative ...