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The idea was first raised during Grand Theft Auto: San Andreas ' development, but contemporaneous hardware restrictions made it infeasible. [35] Having developed two Grand Theft Auto IV episodic expansion packs featuring new protagonists in 2009, the team wanted to base Grand Theft Auto V around three simultaneously controlled protagonists. [12]
The 2001 title Grand Theft Auto III moved away from the two-dimension (2D) graphics used in the first two games to three-dimension (3D) computer graphics [11] Grand Theft Auto: Vice City was published in 2002, and was the first to feature a speaking protagonist, voiced by Ray Liotta. [12]
Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England / Rockstar London [99] Xbox 360: PlayStation 4: November 18, 2014 [100] Xbox One: Windows: April 14, 2015 [101] PlayStation 5: March 15, 2022 [102] Xbox Series X/S: Grand Theft Auto Online ...
Grand Theft Auto is an action-adventure video game developed by DMA Design and published by BMG Interactive. It is the first title of the Grand Theft Auto series and was released in November 1997 for MS-DOS and Windows, in December 1997 for the PlayStation and in October 1999 for the Game Boy Color. The game's narrative follows a criminal who ...
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]
Analysts expect more on "GTA VI", including pricing and its potential online multiplayer version, to be revealed in 2024. (Reporting by Aditya Soni and Chandni Shah in Bengaluru; Editing by Sherry ...
Brothers Dan Houser (left) and Sam Houser (right) are two of the co-founders of Rockstar Games. Dan left the company in 2020; Sam is the president. On March 12, 1998, Take-Two Interactive announced its acquisition of the assets of dormant British video game publisher BMG Interactive from BMG Entertainment (a unit of Bertelsmann).
Grand Theft Auto III, the first Grand Theft Auto game presented fully in 3D, was released in 2001 and sold 6 million units in one year. Considered genre-defining, the game gave rise to a number of Grand Theft Auto clones. Take-Two integrated DMA Design with Rockstar Games as Rockstar Studios in March 2002, which was renamed Rockstar North in May.