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Mickey Mouse Toddler, Mickey Mouse Preschool, and Mickey Mouse Kindergarten are three sister educational video games by Disney Interactive.They are part of the Disney Learning Series, alongside similar Winnie the Pooh games, Mathquest With Aladdin, Reading Quest with Aladdin, Adventures in Typing with Timon and Pumbaa, Buzz Lightyear 1st and 2nd Grade, The Jungle Book 1st and 2nd Grade, Ready ...
Betsy's Kindergarten Adventures is an American animated television series intended for young children. [1] The show aired from January 12, 2008 to September 27, 2008 on PBS Kids . Premise
Disney Learning: Winnie the Pooh comprises three titles: Winnie The Pooh Toddler, Winnie the Pooh Preschool and Winnie The Pooh Kindergarten. They are point-and-click educational video games developed and published by Disney Interactive and based on the Winnie the Pooh franchise. The titles were shipped by BAM! Entertainment. [1] [2] [3]
In mathematics, the Lasker–Noether theorem states that every Noetherian ring is a Lasker ring, which means that every ideal can be decomposed as an intersection, called primary decomposition, of finitely many primary ideals (which are related to, but not quite the same as, powers of prime ideals).
Big Thinkers is a short line educational game from Humongous Entertainment, which revolved around siblings Ben and Becky Brightly (voiced by Mike Shapiro and Karen Kay Cody respectively), two characters with the ability to shape-shift into any object they desire.
Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the ...
To factorize a small integer n using mental or pen-and-paper arithmetic, the simplest method is trial division: checking if the number is divisible by prime numbers 2, 3, 5, and so on, up to the square root of n. For larger numbers, especially when using a computer, various more sophisticated factorization algorithms are more efficient.
All numbers are positive, negative, or zero, and we say that a game is positive if Left has a winning strategy, negative if Right has a winning strategy, or zero if the second player has a winning strategy. Games that are not numbers have a fourth possibility: they may be fuzzy, meaning that the first player has a winning strategy. * is a fuzzy ...