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  2. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type. C++ provides this functionality in the header cstdarg.

  3. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    There are several loopholes to pure const-correctness in C and C++. They exist primarily for compatibility with existing code. The first, which applies only to C++, is the use of const_cast, which allows the programmer to strip the const qualifier, making any object modifiable. The necessity of stripping the qualifier arises when using existing ...

  4. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Windows (Microsoft Visual C++, GCC, Intel C++ Compiler, Delphi), UEFI: RCX/XMM0, RDX/XMM1, R8/XMM2, R9/XMM3: RTL (C) Caller Stack aligned on 16 bytes. 32 bytes shadow space on stack. The specified 8 registers can only be used for parameters 1 through 4. For C++ classes, the hidden this parameter is the first parameter, and is passed in RCX. [31 ...

  5. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Even functions can be const in C++. The meaning here is that only a const function may be called for an object instantiated as const; a const function doesn't change any non-mutable data. C# has both a const and a readonly qualifier; its const is only for compile-time constants, while readonly can be used in constructors and other runtime ...

  6. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    In computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding).

  7. C++26 - Wikipedia

    en.wikipedia.org/wiki/C++26

    C++26 is the informal name for the version of the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC) 14882 standard for the C++ programming language that follows C++23. The current working draft of this version is N4981.

  8. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Added in C++11. In 32.9.1-1, this section describes components that a C++ program can use to retrieve in one thread the result (value or exception) from a function that has run in the same thread or another thread. <hazard_pointer> Added in C++26. Provides std::hazard_pointer. <latch> Added in C++20. Provides std::latch, a single-use thread ...

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    c++ char __cdecl getenv const _varname 0 1 v 10 fight