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The Android Runtime for Chrome is a partially open-sourced project under development by Google. [1] It was announced by Sundar Pichai at the Google I/O 2014 developer conference. [ 2 ] In a limited beta consumer release in September 2014, [ 3 ] Duolingo, Evernote, Sight Words, and Vine Android applications were made available in the Chrome Web ...
JScript .NET: A .NET Framework JScript engine used in ASP.NET based on Common Language Runtime and COM Interop. Support was dropped with .NET Core and CoreCLR so its future looks questionable for ASP.NET Core. Tamarin: An ActionScript and ECMAScript engine used in Adobe Flash. GNU Guile features an ECMAScript interpreter as of version 1.9
Google created V8 for its Chrome browser, and both were first released in 2008. [4] The lead developer of V8 was Lars Bak, and it was named after the powerful car engine. [5] For several years, Chrome was faster than other browsers at executing JavaScript. [6] [7] [8] The V8 assembler is based on the Strongtalk assembler. [9]
CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine).
Truffle Language Implementation Framework and GraalVM SDK, a Java-based framework and a collection of APIs for developing high-performance language runtimes. GraalVM Polyglot API, an API to embed guest language code in a Java-based host application. JavaScript Runtime, an ECMAScript 2023-compliant JavaScript runtime, as well as Node.js.
On April 3, 2013, Google announced that it had forked WebCore, a component of WebKit, to be used in future versions of Google Chrome and the Opera web browser, under the name Blink. [12] [13] Its JavaScript engine, JavascriptCore, also powers the Bun server-side JS runtime, [14] as opposed to V8 used by Node.js, Deno, and Blink.
WebAssembly was first announced in 2015, [17] and the first demonstration was executing Unity's Angry Bots in Firefox, [18] Google Chrome, [19] and Microsoft Edge [Legacy]. [20] The precursor technologies were asm.js from Mozilla and Google Native Client, [21] [22] and the initial implementation was based on the feature set of asm.js. [23] [note 1]
Deno and Node.js are both runtimes built on the V8 JavaScript engine developed by the Chromium Project, the engine used for Chromium and Google Chrome web browsers. They both have internal event loops and provide command-line interfaces for running scripts and a wide range of system utilities.