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In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C. In a min heap, the key of P is less than or equal to the key of C. [1] The node at the "top" of the heap (with no ...
This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. The data segment contains initialized static variables, i.e. global variables and local static variables which have a defined value and can be modified. Examples in C include:
Memory corruption occurs in a computer program when the contents of a memory location are modified due to programmatic behavior that exceeds the intention of the original programmer or program/language constructs; this is termed as violation of memory safety. The most likely causes of memory corruption are programming errors (software bugs ...
In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...
Heap (data structure), a data structure commonly used to implement a priority queue; Heap (mathematics), a generalization of a group; Heap (programming) (or free store), an area of memory for dynamic memory allocation; Heapsort, a comparison-based sorting algorithm; Heap overflow, a type of buffer overflow that occurs in the heap data area
In computer science, garbage collection (GC) is a form of automatic memory management. [2] The garbage collector attempts to reclaim memory that was allocated by the program, but is no longer referenced; such memory is called garbage.
In computer science, garbage includes data, objects, or other regions of the memory of a computer system (or other system resources), which will not be used in any future computation by the system, or by a program running on it. Because every computer system has a finite amount of memory, and most software produces garbage, it is frequently ...
The term "segment" comes from the memory segment, which is a historical approach to memory management that has been succeeded by paging.When a program is stored in an object file, the code segment is a part of this file; when the loader places a program into memory so that it may be executed, various memory regions are allocated (in particular, as pages), corresponding to both the segments in ...