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  2. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    mental ray is another popular renderer, and comes default with most of the high-end packages. (Now owned by NVIDIA) MeshLab is a free Windows, Linux and macOS application for visualizing, simplifying, processing, and converting large three-dimensional meshes to or from a variety of 3D file formats.

  3. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is written in Python and works on all the platforms supported by Blender: Windows, macOS and Linux. All the characters use the same standard skeleton, so the poses and animation can be easily moved from a character to another. Most of the data distributed in the package is stored using the standard json syntax.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    3D computer graphics software refers to packages used to create 3D computer-generated imagery. General information ... Blender: 2024-08-20 v 4.2.1 [1] [2]

  5. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    Blender includes support for USD import and export as of Version 4.0. [8] [9] [10] Cinema 4D includes support for USD for import and export. [11] Houdini includes an implementation of USD, for purposes of format interchange and scene editing. [12] Autodesk Inventor – supports USD as of version 2023. Maya – supports USD as of version 2022.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An image rendered using POV-Ray 3.6 An architectural visualization rendered in multiple styles using Blender. Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models.

  8. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  9. E-on Vue - Wikipedia

    en.wikipedia.org/wiki/E-on_Vue

    Vue is a software tool for world generation by Bentley Systems with support for many visual effects, animations and various other features. The tool has been used in several feature-length movies.