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The game's main playable character, Boyfriend. Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "Weeks" in-game, containing three songs each. Each week ...
This is a list of developers of indie games, which includes video game developers who are not owned by nor do they receive significant financial backing from a video game publisher. Independent developers, which can be single individuals, small groups, or large organizations, retain operational control over their organizations and processes.
itch.io (stylized in all lowercase) is a website for users to host, sell and download indie video games, indie role-playing games, game assets, comics, zines and music. . Launched in March 2013 by Leaf Corcoran, the service hosts over 1,000,000 products as of November 2024
Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games.The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilson, five executives who had been involved with Gathering of Developers and Gamecock Media Group, which published games on developer-friendly terms, but due ...
IndieBox was a monthly independent video games (indie game) subscription box service. Working directly with the indie game developers, IndieBox designs and manufactures boxed collector's edition physical releases of games that are typically only available in digital form. The company started operations in May 2014. [1]
Access Software, Inc. was an American video game developer based in Salt Lake City, Utah.Founded in November 1982 by Bruce Carver and Chris Jones, the company created the Beach Head, Links and Tex Murphy series, as well as Raid over Moscow.
The Indie Fund is an organization created by several independent game developers to help fund budding indie video game development. The Indie Fund was created in early 2010, its purpose aimed "to encourage the next generation of game developers" by providing them funding for development of these games without the terms that would normally be associated with publication agreements.
The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer- programmers , the event featured a shared game engine technology and worked on by other designer-programmers for a single long weekend.