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  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Testing by Ars Technica in August 2015 revealed slight performance regressions in DirectX 12 over DirectX 11 mode for the Nvidia GeForce 980 Ti, whereas the AMD Radeon R9 290x achieved consistent performance improvements of up to 70% under DirectX 12, and in some scenarios the AMD outperformed the more powerful Nvidia under DirectX 12. The ...

  4. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    The GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction to the Maxwell microarchitecture, named after James Clerk Maxwell.

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    12 FL 11_1 4.6 1.1 2.1 25 OEM GeForce GT 520 April 12, 2011 PCIe 2.0 x16 PCIe 2.0 x1 PCI 810 1620 14.4 3.25 6.5 155.5 Un­known 29 $59 GeForce GT 530 [67] May 14, 2011 GF108-220 585 116 PCIe 2.0 x16 700 1400 2 96:16:4 28.8 128 2.8 11.2 268.8 22.40 50 OEM GeForce GT 545 GF116 ~1170 ~238 720 1440 3 144:24:16 1.5 3 43 192 11.52 17.28 415.07 Un ...

  7. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce GTX TITAN X, GeForce GTX 980 Ti: GM200 VP6 E March 2015 GeForce GTX 1070, GTX 1070 Ti, GTX 1080: GP104 VP8 H May 2016 Introduced VP9 and HEVC decoding at 8K and HEVC Main 12 GeForce GTX 1060: GP106 VP8 H July 2016 NVIDIA TITAN Xp, TITAN X, GeForce GTX 1080 Ti: GP102 VP8 H August 2016 GeForce GTX 1050, GTX 1050 Ti: GP107 VP8 H October 2016

  8. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    There is also a performance gap between DirectX 11 and DirectX 12. A December 2022 driver update improved Arc compatibility and performance with DirectX 9-based games. [ 43 ] According to Intel, the driver update made Arc GPUs up to 1.8x faster in DirectX 9 games. [ 44 ]

  9. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...