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  2. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine.GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations).

  3. PowerVR - Wikipedia

    en.wikipedia.org/wiki/PowerVR

    The first series of PowerVR cards was mostly designed as 3D-only accelerator boards that would use the main 2D video card's memory as framebuffer over PCI. Videologic's first PowerVR PC product to market was the 3-chip Midas3, which saw very limited availability in some OEM Compaq PCs.

  4. ATI Rage - Wikipedia

    en.wikipedia.org/wiki/ATI_Rage

    In IBM-compatible PCs, several motherboards and video cards used the chipset as well including: the 3D Xpression+, the 3D Pro Turbo, and the original All-in-Wonder. The 3D Rage IIc was the last version of the Rage II core and offered optional AGP support. The Rage IIc was used in the original iMac (Revision A) in 1998.

  5. 3dfx - Wikipedia

    en.wikipedia.org/wiki/3dfx

    The Diamond Monster 3D was the most popular graphics card using the Voodoo Graphics chipset. [12] A die shot of the Voodoo Graphics texture mapping chip Towards the end of 1995, the cost of DRAM dropped significantly and 3dfx was able to enter the consumer PC hardware market with aggressive pricing compared to the few previous 3D graphics ...

  6. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    Intel Arc is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin gaming PC market. The brand also covers Intel's consumer graphics software and services. Arc competes with Nvidia's GeForce and AMD's Radeon lines. [2]

  7. Voodoo2 - Wikipedia

    en.wikipedia.org/wiki/Voodoo2

    The 8 MB card has 2 MB of memory per texture mapping unit (TMU) vs. 4 MB on the 12 MB model. The 4 MB framebuffer on both cards support a maximum screen resolution of 800 × 600, while the increased texture memory on the 12 MB card allows more detailed textures. Some boards with 8 MB can be upgraded to 12 MB with an additional daughter board.

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