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Pairing, sometimes known as bonding, is a process used in computer networking that helps set up an initial linkage between computing devices to allow communications between them. The most common example is used in Bluetooth , [ 1 ] where the pairing process is used to link devices like a Bluetooth headset with a mobile phone .
The analysis of pairing heaps' time complexity was initially inspired by that of splay trees. [1] The amortized time per delete-min is O(log n), and the operations find-min, meld, and insert run in O(1) time. [3] When a decrease-key operation is added as well, determining the precise asymptotic running time of pairing heaps has turned out to be ...
In 1990, Regan proposed the first known pairing function that is computable in linear time and with constant space (as the previously known examples can only be computed in linear time if multiplication can be too, which is doubtful). In fact, both this pairing function and its inverse can be computed with finite-state transducers that run in ...
In computer science, all-pairs testing or pairwise testing is a combinatorial method of software testing that, for each pair of input parameters to a system (typically, a software algorithm), tests all possible discrete combinations of those parameters.
The "pairing" of Wi-Fi Direct devices can be set up to require the proximity of a near field communication, a Bluetooth signal, or a button press on one or all the devices. Simultaneous connections also allow one device connected via an infrastructure local area network to the Internet to share the Internet connection to devices it is connected ...
Bob Bemer used the term time-sharing in his 1957 article "How to consider a computer" in Automatic Control Magazine and it was reported the same year he used the term time-sharing in a presentation. [6] [8] [9] In a paper published in December 1958, W. F. Bauer wrote that "The computers would handle a number of problems concurrently ...
Example of a web form with name-value pairs. A name–value pair, also called an attribute–value pair, key–value pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.
The case n = 2 is the axiom of pairing with A = A 1 and B = A 2. The cases n > 2 can be proved using the axiom of pairing and the axiom of union multiple times. For example, to prove the case n = 3, use the axiom of pairing three times, to produce the pair {A 1,A 2}, the singleton {A 3}, and then the pair {{A 1,A 2},{A 3}}.