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  2. HandBrake - Wikipedia

    en.wikipedia.org/wiki/HandBrake

    HandBrake is a free and open-source transcoder for digital video files. It was originally developed in 2003 by Eric Petit to make ripping DVDs to a data storage device easier. [ 3 ]

  3. hqx (algorithm) - Wikipedia

    en.wikipedia.org/wiki/Hqx_(algorithm)

    hqx ("high quality scale") is a set of 3 image upscaling algorithms developed by Maxim Stepin. The algorithms are hq2x , hq3x , and hq4x , which magnify by a factor of 2, 3, and 4 respectively. It was initially created in 2003 for the Super NES emulator ZSNES , [ 1 ] and is used in emulators such as Nestopia , F. CEUX Snes9x., and Snes9x .

  4. Video scaler - Wikipedia

    en.wikipedia.org/wiki/Video_scaler

    An enlargement of a small section of a 1024x768 (VESA XGA) resolution image; the individual pixels are more visible in its scaled form than its normal resolution.A video scaler is a system that converts video signals from one display resolution to another; typically, scalers are used to convert a signal from a lower resolution (such as 480p standard definition) to a higher resolution (such as ...

  5. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    A number of companies have developed techniques to upscale video frames in real-time, such as when they are drawn on screen in a video game. Nvidia 's deep learning super sampling (DLSS) uses deep learning to upsample lower- resolution images to a higher resolution for display on higher-resolution computer monitors. [ 10 ]

  6. Anamorphic widescreen - Wikipedia

    en.wikipedia.org/wiki/Anamorphic_widescreen

    Original, Anamorphic and letterbox. Anamorphic widescreen (also called full-height anamorphic or FHA) is a process by which a widescreen image is horizontally compressed to fit into a storage medium (photographic film or MPEG-2 standard-definition frame, for example) with a narrower aspect ratio, reducing the horizontal resolution of the image while keeping its full original vertical resolution.

  7. Video super-resolution - Wikipedia

    en.wikipedia.org/wiki/Video_super-resolution

    When working with video, temporal information could be used to improve upscaling quality. Single image super-resolution methods could be used too, generating high-resolution frames independently from their neighbours, but it's less effective and introduces temporal instability. There are a few traditional methods, which consider the video super ...

  8. Video Super Resolution - Wikipedia

    en.wikipedia.org/wiki/Video_Super_Resolution

    The feature uses the on-board Tensor Cores to upscale browser video content in real time. [4] The feature is currently only available on RTX 30 and 40 series gpus with support for 20 series gpus coming in the future. [ 5 ]

  9. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    It can process larger images in real-time. Instead of the 8× upscale, Fast RotSprite uses a single 3× upscale. Then it simply rotates all pixels with rounding coordinates. Finally, it performs 3× downscale without introducing new colors. As all operations on each step are independent, they can be done in parallel to greatly increase performance.