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Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
Persona 4: The Golden Animation is a 2014 anime television series produced by A-1 Pictures based on Atlus' Persona 4 video game. [1] The series is an expansion of AIC ASTA's 2011 adaptation, Persona 4: The Animation, featuring new scenarios adapted from the game's 2012 PlayStation Vita port, Persona 4 Golden.
Playable characters of Persona 4, backed by their Personas.From left to right; Teddie, Rise, Yosuke, Naoto, Kanji, Yu, Chie, and Yukiko. The plot of Atlus's 2008 role-playing video game Persona 4 is centered on a group of high-school students dedicated to capturing the culprit responsible for the murders and kidnappings that happened in their small town of Inaba starting on April 11, 2011.
Liyue (Chinese: 璃月; pinyin: Líyuè; lit. 'Jade or Glazed Moon') is a fictional nation in the video game Genshin Impact, developed by miHoYo.It is located in the eastern part of the game's continent, Teyvat, and serves as the main location for the first chapter of the game's main storyline.
The key feature in this game which distinguishes it from most other RPGs is its built-in mini-dating simulation. Thousand Arms' dating sim features dating locations in many of its major cities and towns, and a cast of nine women. The dating aspect allows the player to pick dialogue choices.
In video games, she provides the voice of Kyoko Kirigiri and Kaede Akamatsu in the Danganronpa video game series, Venti in Genshin Impact, Juna Crawford in The Legend of Heroes: Trails of Cold Steel III and IV, Ayesha in Atelier Ayesha: The Alchemist of Dusk, Ann Takamaki in Persona 5, and Raging Bull in Ys IX: Monstrum Nox, Secret of Mana ...
The story is directly continued with Persona 4 Arena Ultimax. Persona 4 Arena was the first title in the Persona series outside the role-playing genre. Development of Arena began in 2010 after Atlus approached the company to collaborate on a fighting game based on Persona 4. Reviews for the game were positive, with critics praising the gameplay ...
Due to the second design draft having feminine influences, it was easily adjusted when it was decided to make Naoto a woman [3]. Created for Persona 4 by character designer Shigenori Soejima, while Naoto's name and role as an investigator were established early on in development, the character's story was still being written during their drafting phase due to appearing late in the game's plot. [1]