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  2. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    In addition, a (non-static) member-function can be declared as const. In this case, the this pointer inside such a function is of type object_type const * rather than merely of type object_type *. [2] This means that non-const functions for this object cannot be called from inside such a function, nor can member variables be modified.

  3. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type. C++ provides this functionality in the header cstdarg.

  4. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    ; The 'enter' instruction can also do something similar); sub esp, 12 : 'enter' instruction could do this for us; mov [ebp-4], 3 : or mov [esp+8], 3; mov [ebp-8], 2 : or mov [esp+4], 2; mov [ebp-12], 1 : or mov [esp], 1 push 3 push 2 push 1 call callee; call subroutine 'callee' add esp, 12; remove call arguments from frame add eax, 5; modify ...

  5. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Even functions can be const in C++. The meaning here is that only a const function may be called for an object instantiated as const; a const function doesn't change any non-mutable data. C# has both a const and a readonly qualifier; its const is only for compile-time constants, while readonly can be used in constructors and other runtime ...

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  7. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a function pointer with the signature (int)(char, double) would be called as:

  8. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library, abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range).

  9. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    The C standard library, sometimes referred to as libc, [1] is the standard library for the C programming language, as specified in the ISO C standard. [2] Starting from the original ANSI C standard, it was developed at the same time as the C POSIX library, which is a superset of it. [3]