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The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
International Virtual Aviation Organisation VZW (IVAO) is a non-profit association which operates a free-of-charge online flight-simulation network. [4] Following free registration users can connect to the IVAO Network (IVAN) either as a virtual air traffic controller or as a virtual pilot and engage and interact with each other in a massively multiplayer environment utilising real-world ...
The MMOG genre of air traffic simulation is one example, with networks such as VATSIM and IVAO striving to provide rigorously authentic flight-simulation environments to players in both pilot and air traffic controller roles. In this category of MMOGs, the objective is to create duplicates of the real world for people who cannot or do not wish ...
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A virtual airline (VA) is a dedicated hobby organization that uses flight simulation to model the operations of an airline. Virtual airlines generally have a presence on the Internet, similar to a real airline. [1] Many hundreds of virtual airlines of significance are currently active, with tens of thousands of participants involved at any one ...
In 1975, Taito released a simulator video game in arcades, Interceptor, [7] which was a crude arcade first-person combat flight simulator that involved using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two and scale in size depending on their distance to the player.