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A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a game, typically a video game, that implements the gachapon machine style mechanics. Similar to loot boxes, Live Service gacha games entice players to spend in-game currency to receive a random in-game item. Some in-game currency generally can be gained through game play and ...
In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and usefulness. This is a variant of the loot box mechanic where players spend currency to acquire an entire set of random game items.
Square Enix is a Japanese video game development and publishing company formed from the merger on April 1, 2003, of video game developer Square and publisher Enix. [1] The company is best known for its role-playing video game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series.
Twisted Wonderland operates a gacha game model that allows players to obtain random new characters by spending the in-game currency of Magic Gems. [6] The characters players obtain can be leveled by having them attend "Lessons.". [5] Players can test the strength of their characters through tests (available daily) or exams (available ...
The gacha game model arose in the early 2010s, faring particularly well in Japan. [21] [22] Gacha can be free to play. Rare or valuable gaming items often need to be obtained through special gacha purchased with real money. [24] The games may feature different tiers of gacha pulls, which give different sets of rewards. [21] [25] Examples of ...
A mechanism in video games, whereby in-game items or characters are obtained randomly using an in-game currency, which can also be purchased through regular currency. Pages in category "Gacha games" The following 91 pages are in this category, out of 91 total.
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head. Once stored on a memory card, this file is then available in games that support the Cameo feature.
Gilbert's first adventure game was The Repossessor in 2001, an entry in the Reality-on-the-Norm series (a shared universe for adventure games started by Ben Croshaw).In 2003, Gilbert released Bestowers of Eternity — Part One, a game about a young woman who inherits a family ghost when her aunt dies in an insane asylum.
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