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Simulations of air traffic control allowing a user to act as an air traffic controller. Pages in category "Air traffic control simulators" The following 11 pages are in this category, out of 11 total.
SayIntentions.AI is an AI-powered, voice recognition-based air traffic control (ATC) system developed by SayAgain Solutions, LLC, designed for use in flight simulators. This system aims to enhance the realism and immersion of flight simulation by utilizing advanced artificial intelligence technologies.
The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.
TRACON is a series of game software programs that simulate an air traffic control environment on a personal computer. The games were originally sold by Texas-based Wesson International as an offshoot to their line of professional air traffic control simulation products. TRACON and RAPCON were released in 1989, and TRACON II was released in 1990.
Air Traffic Controller (ぼくは航空管制官, Boku wa Kōkū Kanseikan, shortened as ATC) is a simulation computer game series, developed by TechnoBrain, that simulates the operation of an airport. The games simulate the job of an air traffic controller. The player's mission is to direct planes onto the correct ILS, land them on the runway ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 26 June 2024. 2011 flight simulator computer program 2011 video game Infinite Flight Developer(s) Infinite Flight LLC Publisher(s) Infinite Flight LLC Platform(s) Android, iOS Release April 25, 2011 for Windows Phone Genre(s) Flight simulation video game Mode(s) Single-player, multiplayer Infinite Flight ...
FlightGear started as an online proposal in 1996 by David Murr, living in the United States. He was dissatisfied with proprietary, available, simulators like the Microsoft Flight Simulator, citing motivations of companies not aligning with the simulators' players ("simmers"), and proposed a new flight simulator developed by volunteers over the Internet.
Created by Xavier Tassin, GeoFS was launched as GEFS-Online (Google Earth Flight Simulator) version 0.1 using a Google Earth plug-in on October 1 2010, and before that, Xavier had made another game which become to predecessor, known as the Keynoise Sportstar Flight Simulator, which featured one plane, known as the Evektor Sportstar, which is still available in GeoFS to this day. [10]