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  2. Combo (video games) - Wikipedia

    en.wikipedia.org/wiki/Combo_(video_games)

    Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style. In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits, each of which leaves the opponent unable to block. [1]

  3. Fatal Fury - Wikipedia

    en.wikipedia.org/wiki/Fatal_Fury

    The original Fatal Fury is known for the two-plane system. Characters fight from two different planes. By stepping between the planes, attacks can be dodged with ease. Later games have dropped the two-plane system, replacing it with a complex system of dodging, including simple half second dodges into the background and a three plane s

  4. Tatsunoko vs. Capcom: Ultimate All-Stars - Wikipedia

    en.wikipedia.org/wiki/Tatsunoko_vs._Capcom:...

    Following high demand from international fans, Capcom worked with Tatsunoko to resolve international licensing issues and a second version, Ultimate All-Stars, was released for the Wii in North America, Japan, and Europe in January 2010, featuring additional characters and online multiplayer.

  5. Champions (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Champions_(role-playing_game)

    Champions was included in the 2007 book Hobby Games: The 100 Best. Game designer Bill Bridges described Champions as "the superhero roleplaying game. While it wasn't the first game on the market that let you play superheroes and duke it out with supervillains, using earth-shattering powers, it was the most innovative.

  6. Rival Schools: United by Fate - Wikipedia

    en.wikipedia.org/wiki/Rival_Schools:_United_by_Fate

    The second disc, named the Evolution Disc, featured several new games to complement the arcade original. This disc included several minigames based on some of the students' activities and the Nekketsu Seisyun Nikki mode, a character creation mode in the form of a dating sim. In this mode, a player would be able to create a student and go ...

  7. Eternal Champions - Wikipedia

    en.wikipedia.org/wiki/Eternal_Champions

    Eternal Champions is a 1993 fighting game developed and published by Sega for the Sega Genesis. It was one of the few fighting games of its time developed from the ground up as a home console title, rather than being released in arcades first and later ported to home systems.

  8. Eternal Champions: Challenge from the Dark Side - Wikipedia

    en.wikipedia.org/wiki/Eternal_Champions:...

    Eternal Champions: Challenge from the Dark Side (also known as Eternal Champions 2 or Eternal Champions CD) is a fighting video game for the Sega CD. It was published in June 1995 in North America and during the same year in Europe, within the waning days of the platform lifespan. The game is a update of the Sega Genesis game Eternal Champions.

  9. Battle Arena Toshinden - Wikipedia

    en.wikipedia.org/wiki/Battle_Arena_Toshinden

    Battle Arena Toshinden, released as Toh Shin Den [a] [b] [2] in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. [3] It was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."

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