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  2. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.

  3. List of light-gun games - Wikipedia

    en.wikipedia.org/wiki/List_of_light-gun_games

    This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for. Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer) are not included in this list.

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Connectivity: Nintendo 64 controller port, Controller Pak slot Input: 1 analog stick, 10 digital buttons, D-pad: June 23, 1996 [20] SpaceOrb 360: PC Connectivity: Serial Input: 6-axis rubber ball, 6 buttons 1996 ASCII Sphere 360: PlayStation Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn

  6. Controller (video game) - Wikipedia

    en.wikipedia.org/wiki/Controller_(video_game)

    Bill Willett reviewed the game for Computer Gaming World, and stated that "I would recommend Controller to those who would like a "thinking" game that doesn't let you dawdle around moving planes like chessmen. The arcade player, however, may be disappointed with the slow (real time) action of the game." [2]

  7. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    The 1962 video game Spacewar! initially used toggle switches built into the computer readout display to control the game. These switches were awkward and uncomfortable to use, so Alan Kotok and Bob Saunders built and wired in a detached control device for the game. This device has been called the earliest gamepad.