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Heroes of Might and Magic V is the fifth installment of the Heroes of Might and Magic fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 19, and then in the United States and Canada on May 23, 2006, with the publisher guiding Russian studio Nival Interactive in its development.
Heroes of Might and Magic V: Tribes of the East (Russian: Heroes of Might and Magic V: Повелители Орды) is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series.
Heroes of Might and Magic: Complete Edition (2007), includes the first five Heroes games and their expansion packs. The included games are accompanied by extras and goodies, such as soundtracks DVDs, a faction booklet, a Heroes of Might and Magic V T-shirt or The Art of Might and Magic artbook. Released by Ubisoft.
Might & Magic Heroes VI is a turn-based strategy video game for Microsoft Windows developed by Black Hole Entertainment and published by Ubisoft.Some patches and downloadable content were developed by Limbic Entertainment, [4] [5] while the standalone expansion Shades of Darkness was developed by Virtuos. [6]
A-Force; A-Team; All-Winners Squad; Alpha Flight; Annihilators; Avengers; Avengers A.I; Avengers of the Supernatural; Avengers Unity Division; Captain America Corps
Might & Magic Heroes VII is a turn-based strategy game in the Heroes of Might and Magic series. Like the other games in the series, players control leaders with magical abilities termed as "heroes", who recruit a variety of forces from strongholds. The heroes and their armies battle the opponents, who also use heroes to lead their forces.
Heroes of Might and Magic: Olden Era is an upcoming turn-based strategy game developed by Unfrozen and published by Ubisoft. [ 1 ] [ 2 ] The game will include the traditional turn-based system for the Heroes of Might and Magic series, and will also contain additional role-playing mechanics that were not present in previous parts of the franchise.
Heroes of Might and Magic Online featured four magic systems and allowed the player to choose heroes from eight factions comprising a total of 56 unit types. [3] It was staged on three different levels: A global, randomly generated level, where players moved and interacted in a typical MMORPG fashion (in realtime)