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  2. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    The primary difference between a computer algebra system and a traditional calculator is the ability to deal with equations symbolically rather than numerically. The precise uses and capabilities of these systems differ greatly from one system to another, yet their purpose remains the same: manipulation of symbolic equations.

  3. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  4. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  5. Solution in radicals - Wikipedia

    en.wikipedia.org/wiki/Solution_in_radicals

    A solution in radicals or algebraic solution is an expression of a solution of a polynomial equation that is algebraic, that is, relies only on addition, subtraction, multiplication, division, raising to integer powers, and extraction of n th roots (square roots, cube roots, etc.). A well-known example is the quadratic formula

  6. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.

  7. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    Game solvers for problems in game theory [3] Three-body problem [ 4 ] The General Problem Solver ( GPS ) is a particular computer program created in 1957 by Herbert Simon , J. C. Shaw , and Allen Newell intended to work as a universal problem solver, that theoretically can be used to solve every possible problem that can be formalized in a ...