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  2. The Clubhouse Network - Wikipedia

    en.wikipedia.org/wiki/The_Clubhouse_Network

    The Clubhouse Network, often shortened to "The Clubhouse," is an American nonprofit organization that provides a free out-of-school learning program where children (ages 10–19) from lower-income communities can work with adult mentors to explore their own ideas, develop new skills, and build confidence in themselves through the use of technology. [2]

  3. Computing education - Wikipedia

    en.wikipedia.org/wiki/Computing_education

    [5] [24] It is a subfield of both computer science and education research, and is concerned with understanding how computer science is taught, learned, and assessed in a variety of settings, such as K-12 schools, colleges and universities, and online learning environments.

  4. Code.org - Wikipedia

    en.wikipedia.org/wiki/Code.org

    By 2014, Code.org had launched computer courses in thirty US school districts to reach about 5% of all the students in US public schools (about two million students), [46] and by 2015, Code.org had trained about 15,000 teachers to teach computer sciences, able to reach about 600,000 new students previously unable to learn computer coding, with ...

  5. Science Journal for Kids - Wikipedia

    en.wikipedia.org/wiki/Science_Journal_for_Kids

    Science Journal for Kids is an online scientific journal that publishes adaptations designed for children and teens of academic research papers that were originally published in high-impact peer-reviewed journals, as well as science teaching resources for teachers.

  6. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  7. Learn to Code - Wikipedia

    en.wikipedia.org/wiki/Learn_to_Code

    Policy results were also achieved in other countries. The UK Department for Education updated the standard school curriculum in 2013 to add computing as a "fourth science," and the government committed £84 million to computer science education improvements in 2017.

  8. New Research Shows How Parents Can Reignite Teens ... - AOL

    www.aol.com/lifestyle/research-shows-parents...

    In fact, “parents have as much influence as teachers and as peers do, even in adolescence when it seems like they would rather eat nails than have a conversation with you,” says Jenny Anderson ...

  9. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

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