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Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.
Scanner Sombre is an exploration video game played from a first-person perspective. [1] [2] The player awakens in a tent inside a cave; after finding an augmented reality headset and a LIDAR scanner, the player can illuminate the surrounding environment using dots.
Crystal cave biome generated by Underground Realms mod Mods can be used to add or modify nodes, gameplay mechanics, tools, weapons, armour, monsters, player skins and the user interface. The full source code of Luanti and most of its games and their artistic assets such as textures and sounds, are distributed under free licenses, making it ...
The Microsoft Windows version was announced during the Cave Matsuri event on April 26, 2016, and released on Steam on October 14, 2016. [6] This version contains all previously available contents from the Xbox 360, including the Version 1.51 which was a paid DLC on its European release, and the Japan-only exclusive Black Label Arrange Mode, as ...
Cave Johnson is a fictional character from the Portal franchise first introduced in the 2011 video game Portal 2. He is voiced by American actor J. K. Simmons and created in part by Portal 2 ' s designer Erik Wolpaw .
Deep Rock Galactic is a cooperative first-person shooter.Gameplay primarily centers around missions that take place in fully destructible, procedurally generated cave systems; each has varying terrain generation, objectives, hazards, and enemies depending on the selected biome and mission type. [5]
Portal Reloaded is a 2021 mod for the 2011 puzzle-platform game Portal 2, developed and published by Jannis Brinkmann.As in the official Portal series, gameplay involves solving puzzles by manipulating portals, which allow the player to move through chambers.
The lamp appears as a kind of Easter Egg in nearly every interview. The film starts off with a tour of part of the real-life Mammoth Cave system in Kentucky that Adventure was based on. The soundtrack includes Creative Commons-licensed work from Zoë Blade (who started out writing Amiga.MOD files) and Tony Longworth. [6]