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  2. Proxy card - Wikipedia

    en.wikipedia.org/wiki/Proxy_card

    A proxy card is an easily acquired or home-made substitute for a collectible card. A proxy is used when a collectible card game player does not own a card, and it would be impractical for such purposes to acquire the card. This usually occurs when a player desires a card that is cost-prohibitive, or is "playtesting" with many possible cards.

  3. Proximity card - Wikipedia

    en.wikipedia.org/wiki/Proximity_card

    A proximity card or prox card [1] also known as a key card or keycard is a contactless smart card which can be read without inserting it into a reader device, as required by earlier magnetic stripe cards such as credit cards and contact type smart cards. [2] The proximity cards are part of the contactless card technologies.

  4. Universal Proxy Cards Will Produce More Fights - AOL

    www.aol.com/news/universal-proxy-cards-produce...

    By Patrick Gadson, Partner, Vinson & Elkins After six years of starts and stops, the Securities and Exchange Commission has voted to adopt new rules ushering in universal proxy cards in contested ...

  5. Proxy voting - Wikipedia

    en.wikipedia.org/wiki/Proxy_voting

    [91]: 10–11 Shareholders send in a card (called a proxy card) on which they mark their vote. The card authorizes a proxy agent to vote the shareholder's stock as directed on the card. [91]: 10–11 The proxy card may specify how shares are to be voted or may simply give the proxy agent discretion to decide how the shares are to be voted.

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  7. Talk:Proxy card - Wikipedia

    en.wikipedia.org/wiki/Talk:Proxy_card

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  8. Serial Peripheral Interface - Wikipedia

    en.wikipedia.org/wiki/Serial_Peripheral_Interface

    On the next clock edge, each receiver samples the transmitted bit and stores it in the shift register as the new least-significant bit. After all bits have been shifted out and in, the main and sub have exchanged register values. If more data needs to be exchanged, the shift registers are reloaded and the process repeats.

  9. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    In computer programming, the proxy pattern is a software design pattern. A proxy , in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.