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A proxy card is an easily acquired or home-made substitute for a collectible card. A proxy is used when a collectible card game player does not own a card, and it would be impractical for such purposes to acquire the card. This usually occurs when a player desires a card that is cost-prohibitive, or is "playtesting" with many possible cards.
A proximity card or prox card [1] also known as a key card or keycard is a contactless smart card which can be read without inserting it into a reader device, as required by earlier magnetic stripe cards such as credit cards and contact type smart cards. [2] The proximity cards are part of the contactless card technologies.
By Patrick Gadson, Partner, Vinson & Elkins After six years of starts and stops, the Securities and Exchange Commission has voted to adopt new rules ushering in universal proxy cards in contested ...
[91]: 10–11 Shareholders send in a card (called a proxy card) on which they mark their vote. The card authorizes a proxy agent to vote the shareholder's stock as directed on the card. [91]: 10–11 The proxy card may specify how shares are to be voted or may simply give the proxy agent discretion to decide how the shares are to be voted.
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On the next clock edge, each receiver samples the transmitted bit and stores it in the shift register as the new least-significant bit. After all bits have been shifted out and in, the main and sub have exchanged register values. If more data needs to be exchanged, the shift registers are reloaded and the process repeats.
In computer programming, the proxy pattern is a software design pattern. A proxy , in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.