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Mileena is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in Mortal Kombat II (1993), Mileena was initially depicted as a clone of the Edenian princess Kitana , created by Shang Tsung with the blood of the fictional Tarkatan species.
The Earthrealmers intervene, though Shang Tsung escapes to his laboratory. With Baraka's aid, the group locates the lab and stops Shang Tsung from seemingly infecting Outworld's crown princess, Mileena, with the Tarkat virus. However, Mileena attacks them, blinding Kenshi before Shang Tsung injects her with a serum to control her Tarkat symptoms.
This is an accepted version of this page This is the latest accepted revision, reviewed on 29 January 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance.
With him practically defenseless, Shao Kahn sends Mileena to masquerade as Princess Kitana and finish off the weakened Kung Lao, but Shang Tsung and Vorpax overhearing his plans, hatched a scheme via alerting Kitana in an attempt to expose Mileena and save his enemy from death, so that until he plots a way till the next tournament, he would be ...
The impression of Fatality inspired other video game franchises to have finishing moves, including Killer Instinct, Gears of War, War Gods, and ClayFighter. [ 6 ] While creating Mortal Kombat , Ed Boon and John Tobias started with the idea of a Street Fighter II -style system and retained many of its conventions but tweaked others.
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]
Mortal Kombat: Armageddon is a 2006 fighting game and it is the seventh main installment in the Mortal Kombat franchise and a sequel to 2004's Mortal Kombat: Deception.The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America.