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  2. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Diceware. Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146.

  3. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    Dice (sg.: die or dice) [ 1 ] are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a ...

  4. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    2. 1. Crazy dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers. (If the integers need not be positive, to get the same ...

  5. Dice tower - Wikipedia

    en.wikipedia.org/wiki/Dice_tower

    Dice towers have been used since at least the fourth century, in an attempt to ensure that dice roll outcomes were random. [1] The Vettweiss-Froitzheim Dice Tower is a surviving example, used by Romans in Germany; it has essentially the same design as modern examples, with internal baffles to force the dice to rotate more randomly.

  6. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    For instance, 4d6−L means a roll of 4 six-sided dice, dropping the lowest result. This application skews the probability curve towards the higher numbers, as a result a roll of 3 can only occur when all four dice come up 1 (probability ⁠ 1 / 1,296 ⁠), while a roll of 18 results if any three dice are 6 (probability ⁠ 21 / 1,296 ...

  7. Random variable - Wikipedia

    en.wikipedia.org/wiki/Random_variable

    A random variable (also called random quantity, aleatory variable, or stochastic variable) is a mathematical formalization of a quantity or object which depends on random events. [1] The term 'random variable' in its mathematical definition refers to neither randomness nor variability [2] but instead is a mathematical function in which.

  8. Astragalomancy - Wikipedia

    en.wikipedia.org/wiki/Astragalomancy

    Astragalomancy, also known as cubomancy[1] or astragyromancy, is a form of divination that uses dice specially marked with letters or numbers. Historically, as with dice games, the "dice" were usually knucklebones or other small bones of quadrupeds. Marked astragali (talus bones) of sheep and goats are common at Mediterranean and Near Eastern ...

  9. Shut the box - Wikipedia

    en.wikipedia.org/wiki/Shut_the_box

    7, 1; 6, 2; 5, 3; 5, 2, 1; 4, 3, 1; The player then rolls the dice again, aiming to shut more numbers. The player continues throwing the dice and shutting numbers until reaching a point at which, given the results produced by the dice, the player cannot shut any more numbers. At that point, the player scores the sum of the numbers that are ...