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Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.
Texture filtering. In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (ie. pixels of the texture). Filtering describes how a texture is applied at many different shapes, size, angles and scales.
Materials and textures are properties that the render engine uses to render the model. One can give the model materials to tell the render engine how to treat light when it hits the surface. Textures are used to give the material color using a color or albedo map, or give the surface features using a bump map or normal map.
The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...
The Utah teapot (1975) has a "hole" in it so it has a genus greater than zero. The Cornell box (1985) tests lighting and rendering. A 3D-printed reproduction of Stanford dragon (1996) physical model, made through rapid prototyping. Suzanne (2002) with wireframe. Spot (2012) shown homeomorphic to a sphere.
Ton Roosendaal (Dutch: [tɔn ˈroːzə (n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and ...
Normal mapping. Normal mapping used to re-detail simplified meshes. Normal map (a) is baked from 78,642 triangle model (b) onto 768 triangle model (c). This results in a render of the 768 triangle model, (d). In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and ...