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  2. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [ 1 ]

  3. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  4. Grover's algorithm - Wikipedia

    en.wikipedia.org/wiki/Grover's_algorithm

    In quantum computing, Grover's algorithm, also known as the quantum search algorithm, is a quantum algorithm for unstructured search that finds with high probability the unique input to a black box function that produces a particular output value, using just () evaluations of the function, where is the size of the function's domain.

  5. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    Combinatorial algorithms (chapters 7 & 8 released in several subvolumes) Chapter 7 – Combinatorial searching (continued) Chapter 8 – Recursion; Volume 5 – Syntactic algorithms Chapter 9 – Lexical scanning (also includes string search and data compression) Chapter 10 – Parsing techniques; Volume 6 – The Theory of context-free languages

  6. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    This is an accepted version of this page This is the latest accepted revision, reviewed on 28 February 2025. There is 1 pending revision awaiting review. Language for communicating instructions to a machine The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming ...

  7. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    Each possible contiguous sub-array is represented by a point on a colored line. That point's y-coordinate represents the sum of the sample. Its x-coordinate represents the end of the sample, and the leftmost point on that colored line represents the start of the sample. In this case, the array from which samples are taken is [2, 3, -1, -20, 5, 10].

  8. L-system - Wikipedia

    en.wikipedia.org/wiki/L-system

    L-system trees form realistic models of natural patterns. An L-system or Lindenmayer system is a parallel rewriting system and a type of formal grammar.An L-system consists of an alphabet of symbols that can be used to make strings, a collection of production rules that expand each symbol into some larger string of symbols, an initial "axiom" string from which to begin construction, and a ...

  9. Gradient boosting - Wikipedia

    en.wikipedia.org/wiki/Gradient_boosting

    Soon after the introduction of gradient boosting, Friedman proposed a minor modification to the algorithm, motivated by Breiman's bootstrap aggregation ("bagging") method. [2] Specifically, he proposed that at each iteration of the algorithm, a base learner should be fit on a subsample of the training set drawn at random without replacement. [ 10 ]