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  2. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [ 1 ]

  3. Master theorem (analysis of algorithms) - Wikipedia

    en.wikipedia.org/wiki/Master_theorem_(analysis...

    Introduction to Algorithms, Second Edition. MIT Press and McGraw–Hill, 2001. ISBN 0-262-03293-7. Sections 4.3 (The master method) and 4.4 (Proof of the master theorem), pp. 73–90. Michael T. Goodrich and Roberto Tamassia. Algorithm Design: Foundation, Analysis, and Internet Examples. Wiley, 2002. ISBN 0-471-38365-1. The master theorem ...

  4. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The offer of a so-called Knuth reward check worth "one hexadecimal dollar" (100 HEX base 16 cents, in decimal, is $2.56) for any errors found, and the correction of these errors in subsequent printings, has contributed to the highly polished and still-authoritative nature of the work, long after its first publication.

  5. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  6. Grover's algorithm - Wikipedia

    en.wikipedia.org/wiki/Grover's_algorithm

    In quantum computing, Grover's algorithm, also known as the quantum search algorithm, is a quantum algorithm for unstructured search that finds with high probability the unique input to a black box function that produces a particular output value, using just () evaluations of the function, where is the size of the function's domain.

  7. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    Maximum subarray problems arise in many fields, such as genomic sequence analysis and computer vision.. Genomic sequence analysis employs maximum subarray algorithms to identify important biological segments of protein sequences that have unusual properties, by assigning scores to points within the sequence that are positive when a motif to be recognized is present, and negative when it is not ...

  8. Gradient descent - Wikipedia

    en.wikipedia.org/wiki/Gradient_descent

    Gradient descent should not be confused with local search algorithms, although both are iterative methods for optimization. Gradient descent is generally attributed to Augustin-Louis Cauchy, who first suggested it in 1847. [2] Jacques Hadamard independently proposed a similar method in 1907.

  9. Gradient boosting - Wikipedia

    en.wikipedia.org/wiki/Gradient_boosting

    Soon after the introduction of gradient boosting, Friedman proposed a minor modification to the algorithm, motivated by Breiman's bootstrap aggregation ("bagging") method. [2] Specifically, he proposed that at each iteration of the algorithm, a base learner should be fit on a subsample of the training set drawn at random without replacement. [ 10 ]