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  2. Streak camera - Wikipedia

    en.wikipedia.org/wiki/Streak_camera

    Working principle of a streak camera. A streak camera is an instrument for measuring the variation in a pulse of light's intensity with time. They are used to measure the pulse duration of some ultrafast laser systems and for applications such as time-resolved spectroscopy and LIDAR.

  3. Femto-photography - Wikipedia

    en.wikipedia.org/wiki/Femto-photography

    A research team at the MIT Media Lab led by Ramesh Raskar, together with contributors from the Graphics and Imaging Lab at the Universidad de Zaragoza, Spain, more recently achieved a significant increase in image quality using a streak camera synchronized to a pulsed laser and modified to obtain 2D images instead of just a single scanline. [4] [5]

  4. Video tracking - Wikipedia

    en.wikipedia.org/wiki/Video_tracking

    Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression , augmented reality , traffic control, medical imaging [ 1 ] and video editing .

  5. High-speed camera - Wikipedia

    en.wikipedia.org/wiki/High-speed_camera

    A high-speed video camera which records to electronic memory, A high-speed framing camera which records images on multiple image planes or multiple locations on the same image plane [3] (generally film or a network of CCD cameras), A high-speed streak camera which records a series of line-sized images to film or electronic memory.

  6. High-speed photography - Wikipedia

    en.wikipedia.org/wiki/High-speed_photography

    Muybridge's photographic sequence of a race horse galloping, first published in 1878. High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive ...

  7. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    The ideal case of epipolar geometry. A 3D point x is projected onto two camera images through lines (green) which intersect with each camera's focal point, O 1 and O 2. The resulting image points are y 1 and y 2. The green lines intersect at x. In practice, the image points y 1 and y 2 cannot be measured with arbitrary accuracy.

  8. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  9. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    It was used to create an early 3-D planetarium-like video of the heavens made completely with computer graphics. The video was presented at the Fujitsu pavilion at the 1985 International Exposition in Tsukuba." [28] It was the second system to do so after the Evans & Sutherland Digistar in 1982. The LINKS-1 was claimed by the designers to be ...

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