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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Clock rate Core config [a] Memory configuration Fillrate Processing power [b] Supported API version TDP (Watts) Comments Release Price (USD) Core Shader Memory Size Bandwidth DRAM type Bus width Pixel (GP/s) Texture (GT/s) Single precision Direct3D OpenGL; GeForce 205 November 26, 2009 GT218 TSMC 40 nm: 260 57

  4. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  5. Exclusive-Nvidia cuts China prices in Huawei chip fight ... - AOL

    www.aol.com/news/exclusive-nvidia-cuts-china...

    The flattening prices underscore the challenges Nvidia's China business faces amid U.S. sanctions on AI chip exports and heightened competition, casting a cloud over its future in a market that ...

  6. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    The Denny's roadside diner in San Jose, California, where Nvidia's three co-founders agreed to start the company in 1993 Nvidia's former headquarters which was home to the company through most of its pre-AI period (still in use) Aerial view of Endeavor, the first of the two new Nvidia headquarters buildings, in Santa Clara, California, in 2017.

  7. GeForce RTX 20 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_20_series

    The GeForce 20 series is a family of graphics processing units developed by Nvidia. [8] Serving as the successor to the GeForce 10 series, [9] the line started shipping on September 20, 2018, [10] and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced.

  8. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    However, the lower refresh rate of 50 Hz introduces more flicker, so sets that use digital technology to double the refresh rate to 100 Hz are now very popular. (see Broadcast television systems ) Another difference between 50 Hz and 60 Hz standards is the way motion pictures (film sources as opposed to video camera sources) are transferred or ...

  9. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Preferred timing mode specified in descriptor block 1. For EDID 1.3+ the preferred timing mode is always in the first Detailed Timing Descriptor. In that case, this bit specifies whether the preferred timing mode includes native pixel format and refresh rate. Bit 0: Continuous timings with GTF or CVT: 25–34 Chromaticity coordinates.

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