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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019
The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation.Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist ...
The human pedigree recapitulating its phylogeny back to amoeba shown as a reinterpreted chain of being with living and fossil animals. From a critique of Ernst Haeckel 's theories, 1873. The set nature of species, and thus the absoluteness of creatures' places in the great chain, came into question during the 18th century.
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The game features story-based missions, quests, free world exploration, enemies to fight, and the ability to interact with and terraform the environment. Player class is defined by items that the player is wearing. [3] The player also has the ability to farm and sell crops, build buildings, and charge rent to tenant NPCs who can live in those ...
Tlaloc, god of thunder, rain and the earth. In this layer he pierces the "clouds' bellies" to make them rain. Ehecatl, god of the wind. In this layer he blows the clouds with his breath (breezes) to make them move. The Ehecatotontli, gods of the breezes. Mictlanpachecatl, god of the north wind. Cihuatecayotl, god of the west wind.