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  2. Visual Basic for Applications - Wikipedia

    en.wikipedia.org/wiki/Visual_Basic_for_Applications

    As an example, VBA code written in Microsoft Access can establish references to the Excel, Word and Outlook libraries; this allows creating an application that – for instance – runs a query in Access, exports the results to Excel and analyzes them, and then formats the output as tables in a Word document or sends them as an Outlook email.

  3. Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Excel

    Use of a user-defined function sq(x) in Microsoft Excel. The named variables x & y are identified in the Name Manager. The function sq is introduced using the Visual Basic editor supplied with Excel. Subroutine in Excel calculates the square of named column variable x read from the spreadsheet, and writes it into the named column variable y.

  4. Multiple instance learning - Wikipedia

    en.wikipedia.org/wiki/Multiple_Instance_Learning

    More precisely, in multiple-instance learning, the training set consists of labeled "bags", each of which is a collection of unlabeled instances. A bag is positively labeled if at least one instance in it is positive, and is negatively labeled if all instances in it are negative. The goal of the MIL is to predict the labels of new, unseen bags.

  5. Spreadsheet - Wikipedia

    en.wikipedia.org/wiki/Spreadsheet

    Also, programs can be written that pull information from the worksheet, perform some calculations, and report the results back to the worksheet. In the figure, the name sq is user-assigned, and the function sq is introduced using the Visual Basic editor supplied with Excel. Name Manager displays the spreadsheet definitions of named variables x & y.

  6. Instance-based learning - Wikipedia

    en.wikipedia.org/wiki/Instance-based_learning

    Examples of instance-based learning algorithms are the k-nearest neighbors algorithm, kernel machines and RBF networks. [2]: ch. 8 These store (a subset of) their training set; when predicting a value/class for a new instance, they compute distances or similarities between this instance and the training instances to make a decision.