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Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
A1: A block prevents a user account, an IP address, or a range of IP addresses from editing Wikipedia, either partially or entirely. Blocked users can still open, access, and read any article or page on Wikipedia; they just cannot modify or edit any pages that are restricted by the block.
In 2012, Valve announced Steam for Schools, a free function-limited version of the Steam client for schools. [144] It was part of Valve's initiative to support gamification of learning. It was released alongside free versions of Portal 2 and a standalone program called "Puzzle Maker" that allowed teachers and students to create and manipulate ...
Despite being initially marketed for Middle Eastern distribution under the title of Injustice: The Mighty Among Us, the game failed to surpass the NMC's censors for a period of time, [255] and was banned likely due to the case package and on-disc software title itself being identical to its European release, with the term "God" retained (the ...
On 2 December 2014, the Supreme Court of the Russian Federation banned jw.org. In August 2014, a number of websites were blocked as the war in Donbass developed, including the Ukrainian news site Glavnoe.ua , [ 27 ] a survey about the separation of the Caucasus from Russia [ 28 ] and numerous announcements and commentaries about the "march for ...
Website Domain URL Category Primary language Duration of blockage Current status Google: google.com: www.google.com drive.google.com chat.google.com scholar.google.com
Discord's head of trust and safety said that the popular chat app was changing and clarifying its policies around grooming, teen dating and child sexualization. Discord bans AI-generated child sex ...
Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...