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Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4, and Xbox One.
There are six pieces of downloadable content (DLC) for Bethesda Game Studios ' action role-playing video game Fallout 4.Released once a month from March to August 2016, each expansion pack adds a variety of different content, with Far Harbor being the largest in terms of additional gameplay and Nuka-World being the largest in terms of file size.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics. [3] [4]
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
PlayStation 3 October 1, 2009 [190] The Pitt: Windows March 25, 2009 [191] Xbox 360 [192] PlayStation 3 October 1, 2009 [190] Broken Steel: Windows May 5, 2009 [193] Xbox 360 PlayStation 3 September 24, 2009 [194] Point Lookout: Windows June 23, 2009 [195] Xbox 360 PlayStation 3 October 8, 2009: Mothership Zeta: Windows August 3, 2009: Xbox 360 ...
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Fallout: London is a 2024 total conversion mod developed by Team FOLON. [1] [2] [3] It is based on Fallout 4, the 2015 action role-playing game by Bethesda Softworks.The mod takes place in a post-apocalyptic rendition of London, [4] [5] and is notable for its departure from the series' typical United States setting. [6]
A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod ...