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  2. Bias lighting - Wikipedia

    en.wikipedia.org/wiki/Bias_lighting

    The purpose of bias lighting is to reduce the perceived brightness of the display as a result of the contrast with the slightly illuminated area around it. [1] This reduces the eye strain and fatigue that occurs when viewing a bright display against a very dark background for an extended time, [1] and increases the perceived blackness, perceived highlights, and overall contrast of the display.

  3. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .

  4. Fill light - Wikipedia

    en.wikipedia.org/wiki/Fill_light

    A common artificial lighting strategy that creates an overall appearance similar to natural fill places the fill light on the lens axis so that it will appear to cast few if any shadows from the point of view of the camera, which allows the key light that overlaps it to create the illusion of 3D in a 2D photo with the same single-source ...

  5. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...

  6. Multiple-camera setup - Wikipedia

    en.wikipedia.org/wiki/Multiple-camera_setup

    Light stage is a device used for capturing the shape, texture, and reflectance of a target, usually for virtual cinematography. Light stages are usually a combination of multiple cameras and structured light techniques, and additionally, polarizers are included to find the subsurface scattering component of the target's skin. Omnidirectional camera

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity .

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