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Tempest 2000 [a] is a 1994 tube shooter video game originally developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. [3] Part of Atari Corp.'s 2000 series, [4] it is a remake of the 1981 arcade game Tempest.
David Theurer is a game designer and computer programmer.In 1980, he created the Missile Command and Tempest arcade games for Atari, Inc., considered two of the major releases from the Golden age of arcade games.
Tempest is a 1981 arcade video game by Atari, Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end.
The Commodore 64 version of Deflex is called Made In France (because the programmer was actually in France at the time he programmed that part of the game) and was posted as a free download to the Compunet service. [citation needed] The gameplay is the same as the original version.
The most recent game on the list is Tempest 2000 (1994), with Digital Eclipse's editorial director Chris Kohler saying that the Atari Jaguar was the extent of what they could emulate, as material for systems like the Nuon was "a bridge too far". [8]
Atari Vault is a video game collection developed by Code Mystics and published by Atari Interactive for Microsoft Windows, macOS, and Linux via the Steam client.Atari Vault contains titles from Atari, Inc. and Atari Corporation published on the Atari 2600 and arcade cabinets. dating from the 1970s, 1980s, and 1990s.
Tempest 3000 is a tube shooter video game developed by Llamasoft for the Nuon. It was published by Hasbro Interactive in North America on December 13, 2000, and Europe in March 2001. It is a follow-up to Tempest 2000, an updated remake of Dave Theurer's arcade game Tempest (1981). The player controls a claw-shaped blaster, shooting at enemies ...
Microsoft Arcade is a series of classic arcade game compilations released by Microsoft between 1993 and 2000.. Although the games included in these compilations were very similar to the original arcade games in both appearance and gameplay, they were newly written versions, not ports of the original arcade game code; these versions of the games were programmed specifically for Windows, with ...