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  2. List of network protocols (OSI model) - Wikipedia

    en.wikipedia.org/wiki/List_of_network_protocols...

    This article lists protocols, categorized by the nearest layer in the Open Systems Interconnection model.This list is not exclusive to only the OSI protocol family.Many of these protocols are originally based on the Internet Protocol Suite (TCP/IP) and other models and they often do not fit neatly into OSI layers.

  3. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    In computer science, a priority queue is an abstract data type similar to a regular queue or stack abstract data type. Each element in a priority queue has an associated priority.

  4. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network.

  5. CodeChef - Wikipedia

    en.wikipedia.org/wiki/CodeChef

    CodeChef is an online educational and Programming Education platform. It began as an educational initiative in 2009 by Directi, an Indian software company.In 2020, it was purchased by Unacademy.

  6. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    The idea of a trie for representing a set of strings was first abstractly described by Axel Thue in 1912. [2] [3] Tries were first described in a computer context by René de la Briandais in 1959.

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes.

  8. Cardinality (data modeling) - Wikipedia

    en.wikipedia.org/wiki/Cardinality_(data_modeling)

    Within data modelling, cardinality is the numerical relationship between rows of one table and rows in another. Common cardinalities include one-to-one, one-to-many, and many-to-many.

  9. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph.If the graph is connected, it finds a minimum spanning tree.It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2]