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  2. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  3. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The new scene with all its primitives, usually triangles, lines, and points, is then passed on to the next step in the pipeline. Examples of tasks that are typically done in the application step are collision detection , animation, morphing, and acceleration techniques using spatial subdivision schemes such as Quadtrees or Octrees .

  4. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The archaeology community is now creating 3D models of cultural heritage for research and visualization. [27] [28] The engineering community utilizes them as designs of new devices, vehicles and structures as well as a host of other uses. In recent decades the earth science community has started to construct 3D geological models as a standard ...

  5. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective works by putting an imaginary flat plane that is close to an object under observation and directly facing an observer's eyes (i.e., the observer is on a normal, or perpendicular line to the plane).

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. [23] The fifth generation of the Unity engine also introduced Cinematic Image Effects to help make Unity games look less generic. [ 24 ]

  7. Distance transform - Wikipedia

    en.wikipedia.org/wiki/Distance_transform

    The map labels each pixel of the image with the distance to the nearest obstacle pixel. A most common type of obstacle pixel is a boundary pixel in a binary image. See the image for an example of a Chebyshev distance transform on a binary image. A distance transformation. Usually the transform/map is qualified with the chosen metric.

  8. DFT matrix - Wikipedia

    en.wikipedia.org/wiki/DFT_matrix

    Recall that a matched filter compares the signal with a time reversed version of whatever we're looking for, so when we're looking for fracfreq. 1/8 we compare with fracfreq. −1/8 so that is why this row is a negative frequency. The next row is negative two cycles of a complex exponential, sampled in eight places, so it has a fractional ...

  9. Discrete Fourier transform over a ring - Wikipedia

    en.wikipedia.org/wiki/Discrete_Fourier_transform...

    The discrete weighted transform (DWT) is a variation on the discrete Fourier transform over arbitrary rings involving weighting the input before transforming it by multiplying elementwise by a weight vector, then weighting the result by another vector. [6] The Irrational base discrete weighted transform is a special case of this.

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    unity create new transform map in sketchup version 7 3 pdf english download