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The Quick Emulator (QEMU) [3] is a free ... PS/2 mouse and keyboard; SCSI controller: LSI MegaRAID SAS 1078, LSI53C895A, NCR53C9x as found in the AMD PCscsi and ...
The adaptive controller was designed for people with physical disabilities that would prevent them from using a gamepad or mouse and keyboard. An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [ 17 ]
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions).
The App Player provides support for mouse, keyboard, and external touch-pad controls. In June 2012, the company introduced an alpha version of its App Player software for macOS, [12] while the beta version was released in December of the same year. In December 2024, it released BlueStacks Air [13] for Apple Silicon Macs.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
The system resembles a Nintendo 64 controller and attaches to a TV set. The second controller resembles a Sega Genesis controller, and a light gun is also included. NTSC, PAL and SECAM versions are available. They all use a custom "NES-on-a-chip" (NOAC) that is an implementation of the NES's hardware (Custom 6502, PPU, PAPU, etc.).
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Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work. [41] On 12 April 2010 Dolphin 2.0 was ...