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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. Shadertoy - Wikipedia

    en.wikipedia.org/wiki/Shadertoy

    Shadertoy is an online community and platform for computer graphics professionals, academics [1] and enthusiasts who share, learn and experiment with rendering techniques and procedural art through GLSL code. There are more than 52 thousand public contributions as of mid-2021 coming from thousands of users.

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. List of domesticated animals - Wikipedia

    en.wikipedia.org/wiki/List_of_domesticated_animals

    Domestication is a gradual process, so there is no precise moment in the history of a given species when it can be considered to have become fully domesticated. Zooarchaeology has identified three classes of animal domesticates: Pets (dogs, cats, ferrets, hamsters, etc.) Livestock (cattle, sheep, pigs, goats, etc.)

  6. Lists of breeds - Wikipedia

    en.wikipedia.org/wiki/Lists_of_breeds

    These lists of breeds refer to listed breeds of domesticated animals. Lists of breeds. Species Lists Picture Cat: List of cat breeds ... at 20:43 (UTC).

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. Category:Lists of domesticated animals - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of...

    Lists of domesticated animals. Subcategories. This category has the following 3 subcategories, out of 3 total. B. Lists of breeds (29 C, 27 P) C. Lists of cats (13 P) D.

  9. Category:Domesticated animals - Wikipedia

    en.wikipedia.org/wiki/Category:Domesticated_animals

    Category: Domesticated animals. ... Identification of domesticated animals (20 P) L. Livestock (30 C, 191 P) Llamas (3 C, 9 P) M. Animal and pet magazines (5 C, 11 P)