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  2. Cheating in esports - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_esports

    Hardware cheats extend beyond mice and keyboards. In another incident involving CS:GO, a player known as Ra1f was caught using a hardware cheat in 2018. Ra1f used a technique that involved connecting a second computer to his main computer, bypassing the anti-cheat technology employed by the ESEA league. This hardware cheat allowed him to gain ...

  3. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Unlike a local game where the inputs of all players are executed instantly in the same simulation or instance of the game, in an online game there are several parallel simulations (one for each player) where the inputs from their respective players are received instantly, while the inputs for the same frame from other players arrive with a certain delay (greater or lesser depending on the ...

  4. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...

  5. Valve Anti-Cheat - Wikipedia

    en.wikipedia.org/wiki/Valve_Anti-Cheat

    Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [ 1 ]

  6. Counter-Strike in esports - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_in_esports

    Valve struggled to iterate and evolve on CS 1.6 because of its high skill ceiling and gameplay. The Counter-Strike Xbox release had limited success as compared to that of Halo and Call of Duty. The first official sequel was Counter-Strike: Source (CS:S), released on November 1, 2004. The game was criticized by the competitive community, who ...

  7. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  8. Counter-Strike match fixing scandal - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_match...

    The Counter-Strike match fixing scandal was a 2014 match fixing scandal in the North American professional scene of Counter-Strike: Global Offensive (CS:GO).It involved a match between two teams, iBUYPOWER and NetCodeGuides.com, where questionable and unsportsmanlike performance from the team iBUYPOWER, then considered the best North American team, drew suspicion, resulting in a loss for the ...

  9. Counter-Strike coaching bug scandal - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_coaching...

    Counter-Strike: Global Offensive is a multiplayer first-person shooter released in 2012, [1] where two opposing teams compete against each other. [2] Players of the game have incomplete information about the other team and their location, meaning that any method to discover additional information about the other team is extremely powerful.