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  2. Decision-making - Wikipedia

    en.wikipedia.org/wiki/Decision-making

    Decision fatigue is when a sizable amount of decision-making leads to a decline in decision-making skills. People who make decisions in an extended period of time begin to lose mental energy needed to analyze all possible solutions. Impulsive decision-making and decision avoidance are two possible paths that extend from decision fatigue.

  3. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  4. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  5. Availability heuristic - Wikipedia

    en.wikipedia.org/wiki/Availability_heuristic

    Much of the criticism against the availability heuristic has claimed that making use of the content that becomes available in our mind is not based on the ease of recall as suggested by Schwarz et al. [4] For example, it could be argued that recalling more words that begin with K than words with the third letter being K could arise from how we ...

  6. Satisficing - Wikipedia

    en.wikipedia.org/wiki/Satisficing

    Satisficing is a decision-making strategy or cognitive heuristic that entails searching through the available alternatives until an acceptability threshold is met, without necessarily maximizing any specific objective. [1]

  7. Executive functions - Wikipedia

    en.wikipedia.org/wiki/Executive_functions

    A cornerstone of this theoretical framework is the understanding that individual differences in executive functions reflect both unity (i.e., common EF skills) and diversity of each component (e.g., shifting-specific). In other words, aspects of updating, inhibition, and shifting are related, yet each remains a distinct entity.

  8. Decision fatigue - Wikipedia

    en.wikipedia.org/wiki/Decision_fatigue

    Decision fatigue is a phrase popularised by John Tierney, and is the tendency for peoples’ decision making to become impaired as a result of having recently taken multiple decisions. [5] Decision fatigue has been hypothesised to be a symptom, or a result of ego depletion. [6]

  9. Thought - Wikipedia

    en.wikipedia.org/wiki/Thought

    It involves becoming familiar with the characteristic features shared by all instances of the corresponding type of entity and developing the ability to identify positive and negative cases. This process usually corresponds to learning the meaning of the word associated with the type in question.