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  2. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    Ad hoc code reuse has been practiced from the earliest days of programming.Programmers have always reused sections of code, templates, functions, and procedures. Software reuse as a recognized area of study in software engineering, however, dates only from 1968 when Douglas McIlroy of Bell Laboratories proposed basing the software industry on reusable components.

  3. Template:Data structures - Wikipedia

    en.wikipedia.org/wiki/Template:Data_structures

    Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.

  4. Template:List data structure comparison - Wikipedia

    en.wikipedia.org/wiki/Template:List_data...

    Comparison of list data structures Peek (index) Mutate (insert or delete) at … Excess space, average Beginning End Middle Linked list: Θ(n) Θ(1)

  5. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    Generic programming is about abstracting and classifying algorithms and data structures. It gets its inspiration from Knuth and not from type theory. Its goal is the incremental construction of systematic catalogs of useful, efficient and abstract algorithms and data structures. Such an undertaking is still a dream.

  6. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    Template metaprogramming (TMP) is a metaprogramming technique in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The output of these templates can include compile-time constants, data structures, and complete functions.

  7. Template:Data structures and algorithms - Wikipedia

    en.wikipedia.org/wiki/Template:Data_structures...

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  8. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable , as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.

  9. Comparison of data structures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data_structures

    For a more comprehensive listing of data structures, see List of data structures. The comparisons in this article are organized by abstract data type . As a single concrete data structure may be used to implement many abstract data types, some data structures may appear in multiple comparisons (for example, a hash map can be used to implement ...