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Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
The game does have support for RGB monitors, but in monochrome only. Around the years of 1981–82, Microsoft contacted Bruce Artwick of Sublogic, creator of FS1 Flight Simulator, to develop a new flight simulator for IBM compatible PCs. This version was released in November 1982 as Microsoft Flight Simulator. It featured an improved graphics ...
The new simulator expanded the scenery coverage to include a model of the entire United States, [2] although the airports were limited to the same areas featured in the original Microsoft Flight Simulator. Version 2.10a, [1] released in August 1984, added PC AT support and minor bug corrections.
Sublogic is best known as the creator of the Flight Simulator series, later known as Microsoft Flight Simulator, but it also created other video games such as Night Mission Pinball, Football, and Adventure on a Boat; educational software; and an Apple II graphics library.
Microsoft Flight Simulator X: Discontinued 2006–2014 Aces Game Studio: Xbox Game Studios: Microsoft Windows: Single-player, Multiplayer: It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982.
Microsoft Flight Simulator 1.0: PC Booter: 1982: Sublogic: ... Microsoft Classic Board Games: Microsoft Windows: November 29, 2000: Oxford Softworks [5] Magic School ...
Microsoft Flight Simulator 4.0 is a game in which the ability to make adjustments to flight characteristics was added, as well as the ability to design new experimental aircraft. [2] It also included improved aircraft models, random weather patterns, a new sailplane , and dynamic scenery (non-interactive air and ground traffic on and near ...